Tuesday, February 26, 2013

Body Scanning Pipeline



One of jobs I have at my current job is doing 3D scans with our in house 3D Scanner and remeshing them to fit any 3D pipeline. Be it Games or Animation to whatever you would need it for! This is a test to show the capabilities of our scanner from start to finish(scan data, to retopology, to final mesh). The remeshing and texturing was all completed in Zbrush.

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